![]() ![]() About the remake: My core goal is to make the FF7 that would've existed if it was developed in 2D instead of 3D. ![]() Over the years I've seen many people attempt a 2D remake of FF7 and fail, so I thought I'd try do it right. When I started my degree I decided to experiment on a high level with the programming concepts I was learning in something I was familiar with RPG Maker 2003. A little about me: I graduated from a Bachelor of Engineering majoring in Software Engineering (2011), and I'm currently working as a developer for a startup (web, Android, iOS). TLDR: project is largely on hiatus, but I do plan to finish the bombing mission. They're both on sale there right now, and you'll get a Steam key when you make the purchase, so it's not any different from buying them on Steam (other than being cheaper).Hey guys, finally submitting a page here so my game is more accessible. If you're looking to make your purchase within the next few days, you might consider buying them at Fanatical instead of Steam. MZ usually goes on sale for $40-$45 and MV usually goes on sale for $15-$20, so it's kinda a ripoff to pay $80 for either of them. MV is cheaper than MZ, so if you're on a tight budget, then a decent case could be made for using MV instead, but otherwise MZ is the way to go.Ĭonsidering that MV no longer supports Mac, and considering some of the nice updates that MZ has gotten (and will be getting shortly), and considering that MZ's plugin library has become fairly extensive, and considering that MZ regularly goes on sale for about half price these days, I honestly think that it's about time for everyone to start moving on from MV.ītw, whatever version you decide to buy, make sure that you get it while it's on sale. If you're not already heavily invested in MV, then there's not a good reason to *not* be using MZ, unless money is a big concern for you. However, I don't agree with the way that those people often try to steer everybody else towards MV as well. Since, on the surface, MZ didn't seem notably different from MV, it's honestly pretty understandable that some people didn't feel that it was worth it to switch over. Either they didn't want to spend the money, or they didn't want to spend the time/effort/money to try to find replacements for the plugins that they were already used to using, or they were already in the middle of developing a game and didn't want to switch engines halfway through. The reason you will see a lot of recommendations for MV is because when MZ came out, a lot of people didn't want to switch over. You will see a lot of people recommend MV instead, but MZ is objectively better in pretty much every way. It has the most features, and the best performance, and the most stability out of all the versions currently available. RPG Maker itself is not a game, but rather a development environment, and engine, used to make games.īut to answer your question, the current best version of RPG Maker is MZ. But the context of your post makes it seem like what you actually want is the RPG Maker software, rather than a game. Just as a heads up, when you say "RPG maker game", it implies that you're asking about a game that was developed using RPG Maker.
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